

The structural requirements of game music are discussed, including the distinctive creative workflow involved in composing both interactive and linear music for games. The book investigates the specialized skills and training necessary for the pursuit of a game music career. Throughout the book's fourteen chapters, Phillips draws from over a decade of experience as a composer in the video game industry in order to explore the creative and technical aspects of game music composition.

The book has received many positive reviews and has won multiple awards. The book was published by The MIT Press on February 14, 2014. Through the use of autobiographical anecdotes, scholarly discussion and practical advice, Phillips explores the creative and technical process of composing music for video games.

Video game music / Music theory / Game studiesĪ Composer's Guide to Game Music is a 2014 book written by Winifred Phillips, a video game composer with over 11 years experience creating music for such games as Assassin’s Creed Liberation, God of War and multiple games in the LittleBigPlanet franchise.
